Isolation - Sneak Peek

Discussion of the Project Valkyrie Mapping Contest. Questions, comments, or showing off your latest work!

Re: Isolation - Sneak Peek

Postby Minus on Fri Apr 25, 2008 4:21 am

So is anybody going to make the deadline?
Last edited by Minus on Sat Apr 26, 2008 6:26 am, edited 1 time in total.
My Steamid.
Got an idea for a PV map? I'm a mapper!
Minus
User avatar
 
Posts: 49
Joined: Thu Jan 24, 2008 7:34 pm

Re: Isolation - Sneak Peek

Postby Minus on Sat Apr 26, 2008 6:26 am

...Penis?
My Steamid.
Got an idea for a PV map? I'm a mapper!
Minus
User avatar
 
Posts: 49
Joined: Thu Jan 24, 2008 7:34 pm

Re: Isolation - Sneak Peek

Postby Valkoja^ on Fri May 02, 2008 6:56 am

Wont be too many entries that are going to be 100% ready =)
Valkoja^
 
Posts: 6
Joined: Sun Mar 16, 2008 1:53 pm

Re: Isolation - Sneak Peek

Postby ark on Fri May 02, 2008 4:08 pm

Regardless, seems like at least one person is still alive :p
ark
 
Posts: 7
Joined: Wed Apr 02, 2008 11:44 pm

Re: Isolation - Sneak Peek

Postby Minus on Sat May 03, 2008 4:05 am

Valkoja^ wrote:Wont be too many entries that are going to be 100% ready =)


Ark will agree with me - the version we have to 'turn in' is NOT representative of our vision of how the map is supposed to be. It's not done and we fully intend to have a 'v2'... even if nobody plays it, we want to see it through to the end.

To that end, we'd really like some feedback. I already know the pickup/powerup placement is shit and is almost completely random, and is definitely overdone. I need to put in a lot of time with the map - so let's get a game up! I'm currently called 'Minus' and I am in the PV Steam group, so message me, preferably any time this weekend, and we'll get a game on.
My Steamid.
Got an idea for a PV map? I'm a mapper!
Minus
User avatar
 
Posts: 49
Joined: Thu Jan 24, 2008 7:34 pm

Re: Isolation - Sneak Peek

Postby frostyfrog on Wed Jun 25, 2008 1:13 am

Um, I get Error messages on the ceilings, is this a bug? I know that I don't have the models so I thought I world bring this up. Also, some of the doors that I have encountered only let the sides open as soon as I hit them by themselves, the top is always closed.
frostyfrog
 
Posts: 1
Joined: Wed Jun 25, 2008 1:08 am

Re: Isolation - Sneak Peek

Postby Minus on Thu Jun 26, 2008 5:50 am

There are props on the ceiling. You need the models or they appear as big red "ERROR" thingamajigs.

I wonder which doors, though. I was pretty sure I debugged them all, but I don't think it matters much since with the current game build you can morphball through them anyway. Was planning a new version whenever the new game came out, but it doesn't look like that's going to happen.

So, sorry about... Those things. :3
My Steamid.
Got an idea for a PV map? I'm a mapper!
Minus
User avatar
 
Posts: 49
Joined: Thu Jan 24, 2008 7:34 pm

Re: Isolation - Sneak Peek

Postby omega on Wed Jul 02, 2008 2:03 pm

actually you all should be able to meet hte deadline, there will be a post soon explaining what happened and why you haven't heard anything in a while, and ark; from the screenshots (i haven't grabbed the map yet) it looks wonderful.
omega
Blackened Interactive Admin
Blackened Interactive Admin
 
Posts: 97
Joined: Thu Jan 24, 2008 5:08 pm

Re: Isolation - Sneak Peek

Postby Minus on Mon Jul 07, 2008 6:33 am

omega wrote:actually you all should be able to meet hte deadline, there will be a post soon explaining what happened and why you haven't heard anything in a while, and ark; from the screenshots (i haven't grabbed the map yet) it looks wonderful.


Thanks omega. It doesn't play well in the current state though. Neither of us really have any idea about item placement. I guess the only thing we can do is test.
My Steamid.
Got an idea for a PV map? I'm a mapper!
Minus
User avatar
 
Posts: 49
Joined: Thu Jan 24, 2008 7:34 pm

Previous

Return to Mapping Contest Forum

Who is online

Users browsing this forum: No registered users and 1 guest

cron